<script src="/js/threejs/threer92.js"></script>
<script src="/example/threejs/solarsystem/files/OrbitControls.js"></script>
var scene = new THREE.Scene();
var geometry = new THREE.PlaneGeometry(128, 128);
var size = width * height;
var data = new Uint8Array(size * 4);
for (let i = 0; i < size * 4; i += 4) {
data[i] = 255 * Math.random()
data[i + 1] = 255 * Math.random()
data[i + 2] = 255 * Math.random()
var texture = new THREE.DataTexture(data, width, height, THREE.RGBAFormat);
texture.needsUpdate = true;
console.log(texture.image);
var material = new THREE.MeshPhongMaterial({