<title>Three 加载外部模型骨骼</title>
<script src="/js/threejs/threer92.js"></script>
<script src="/example/threejs/solarsystem/files/OrbitControls.js"></script>
var scene = new THREE.Scene();
var loader = new THREE.ObjectLoader();
loader.load("/js/threejs/marine_anims_core.json", function(obj) {
SkinnedMesh = obj.children[0];
console.log(SkinnedMesh.skeleton.bones);
var skeletonHelper = new THREE.SkeletonHelper(SkinnedMesh);
scene.add(skeletonHelper);
SkinnedMesh.traverse(function(elem) {
if (elem.type === 'Bone') {
console.log(elem.getWorldPosition(new THREE.Vector3()));
var AxesHelper = new THREE.AxesHelper(600);