<script src="/js/threejs/threer92.js"></script>
<script src="/example/threejs/solarsystem/files/OrbitControls.js"></script>
var scene = new THREE.Scene();
var geometry = new THREE.BoxGeometry(100, 100, 100);
var material = new THREE.MeshLambertMaterial({
var mesh = new THREE.Mesh(geometry, material);
var mesh = new THREE.Mesh(geometry, material);
mesh.position.set(50, 0, 0);
var group = new THREE.Group();
group.position.set(70, 0, 0);
console.log('本地坐标',mesh.position);
scene.updateMatrixWorld(true);
var worldPosition = new THREE.Vector3();