<script src="/js/threejs/threer92.js"></script>
<script src="/example/threejs/solarsystem/files/OrbitControls.js"></script>
var scene = new THREE.Scene();
var geometry = new THREE.BoxGeometry(40, 100, 40);
var material = new THREE.MeshLambertMaterial({
var mesh = new THREE.Mesh(geometry, material);
var planeGeometry = new THREE.PlaneGeometry(300, 300);
var planeMaterial = new THREE.MeshLambertMaterial({
var planeMesh = new THREE.Mesh(planeGeometry, planeMaterial);
planeMesh.rotateX(-Math.PI / 2);
planeMesh.position.y = -50;
planeMesh.receiveShadow = true;