<title>three 渲染多个物体</title>
<script src="/js/threejs/threer92.js"></script>
<script src="/example/threejs/solarsystem/files/OrbitControls.js"></script>
var scene = new THREE.Scene();
var geometry1 = new THREE.BoxGeometry(100, 100, 100);
var material1 = new THREE.MeshLambertMaterial({
var mesh1 = new THREE.Mesh(geometry1, material1);
var geometry2 = new THREE.SphereGeometry(60, 40, 40);
var material2 = new THREE.MeshLambertMaterial({
var mesh2 = new THREE.Mesh(geometry2, material2);
var geometry3 = new THREE.CylinderGeometry(50, 50, 100, 25);
var material3 = new THREE.MeshLambertMaterial({