var geometry = new THREE.BoxGeometry(100, 100, 100); //创建一个立方体几何对象Geometry
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<title>Three 旋转动画</title>
<style>
body {
margin: 0;
overflow: hidden;
/* 隐藏body窗口区域滚动条 */
}
</style>
<!--引入three.js三维引擎-->
<script src="/js/threejs/threer92.js"></script>
</head>
<body>
<script>
/**
* 创建场景对象Scene
*/
var scene = new THREE.Scene();
* 创建网格模型