VTK实例高斯随机数的生成
这个例子演示了从一个平均数是0.0和标准偏差是2.2的高斯分布中随机生成3个随机数。先创建两个文件:GaussianRandomNumber.cpp和CMakeLists.txt。
代码如下:
GaussianRandomNumber.cxx
- #include <vtkBoxMuellerRandomSequence.h>
- #include <vtkNew.h>
-
- int main(int, char*[])
- {
- // The number of random numbers we wish to produce
- unsigned int numRand = 3;
-
- vtkNew<vtkBoxMuellerRandomSequence> randomSequence;
-
- // Generate numRand random numbers from a Gaussian distribution with mean 0.0
- // and standard deviation 2.2
- auto mean = 0.0;
- auto standardDeviation = 2.2;
- for (unsigned int i = 0; i < numRand; i++)
- {
- auto a = randomSequence->GetScaledValue(mean, standardDeviation);
- randomSequence->Next();
- std::cout << a << std::endl;
- }
-
- return EXIT_SUCCESS;
- }
CMakeLists.txt
- cmake_minimum_required(VERSION 3.3 FATAL_ERROR)
-
- project(GaussianRandomNumber)
-
- find_package(VTK COMPONENTS
- vtkCommonCore
- QUIET
- )
-
- if (NOT VTK_FOUND)
- message("Skipping GaussianRandomNumber: ${VTK_NOT_FOUND_MESSAGE}")
- return ()
- endif()
- message (STATUS "VTK_VERSION: ${VTK_VERSION}")
- if (VTK_VERSION VERSION_LESS "8.90.0")
- # old system
- include(${VTK_USE_FILE})
- add_executable(GaussianRandomNumber MACOSX_BUNDLE GaussianRandomNumber.cxx )
- target_link_libraries(GaussianRandomNumber PRIVATE ${VTK_LIBRARIES})
- else ()
- # include all components
- add_executable(GaussianRandomNumber MACOSX_BUNDLE GaussianRandomNumber.cxx )
- target_link_libraries(GaussianRandomNumber PRIVATE ${VTK_LIBRARIES})
- # vtk_module_autoinit is needed
- vtk_module_autoinit(
- TARGETS GaussianRandomNumber
- MODULES ${VTK_LIBRARIES}
- )
- endif ()
编译
将以上两个文件放在自定义文件夹里,再新建一个build目录,用于存放编译后生成的文件。打开CMake程序,编译设置界面如下:

调试
在刚刚生成的build目录下,以管理员身份打开vs2019,再打开.sln文件,点击build生成解决方案,如下图:

并将GaussianRandomNumber设为启动项,

进行本地调试,生成三个随机数:

//注:确保将VTK bin目录添加到路径中,这将在运行时解析VTK 的dll文件。
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