前言
做Android开发的程序员应该都知道,Android的开发语言我们都是在使用JAVA(Kotlin和Flutter我们暂时不考虑)。但是,有时候我们也需要使用到C语言进行一些功能的开发。这个时候我们就需要用到JNI了。
1.导入C语言的类
首先我们需要把C语言写的功能类放入我们的项目中。这里我直接从资料中找了一个,毕竟我不会写。路径在src/main/jni中
find_name.cpp
- #include <jni.h>
- #include <string.h>
-
- #include <stdio.h>
- #include <stdlib.h>
- #include <string.h>
- #include <netdb.h>
- #include <sys/stat.h>
- #include <sys/types.h>
- #include <sys/select.h>
- #include <sys/socket.h>
- #include <netinet/in.h>
- #include <arpa/inet.h>
-
- #define send_MAXSIZE 50
- #define recv_MAXSIZE 1024
-
- struct NETBIOSNS {
- unsigned short int tid; //unsigned short int 占2字节
- unsigned short int flags;
- unsigned short int questions;
- unsigned short int answerRRS;
- unsigned short int authorityRRS;
- unsigned short int additionalRRS;
- unsigned char name[34];
- unsigned short int type;
- unsigned short int classe;
- };
-
- char *getNameFromIp(const char *ip);
-
- extern "C"
-
- jstring Java_com_hao_cmake_MainActivity_cpuFromJNI(JNIEnv* env, jobject thiz, jstring ip) {
- const char* str_ip;
- str_ip = env->GetStringUTFChars(ip, 0);
- return env->NewStringUTF(getNameFromIp(str_ip));
- }
-
- char *getNameFromIp(const char *ip) {
- char str_info[1024] = { 0 };
- struct sockaddr_in toAddr; //sendto中使用的对方地址
- struct sockaddr_in fromAddr; //在recvfrom中使用的对方主机地址
- char send_buff[send_MAXSIZE];
- char recv_buff[recv_MAXSIZE];
- memset(send_buff, 0, sizeof(send_buff));
- memset(recv_buff, 0, sizeof(recv_buff));
- int sockfd; //socket
- unsigned int udp_port = 137;
- int inetat;
- if ((inetat = inet_aton(ip, &toAddr.sin_addr)) == 0) {
- sprintf(str_info, "[%s] is not a valid IP address\n", ip);
- return str_info;
- }
- if ((sockfd = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP)) < 0) {
- sprintf(str_info, "%s socket error sockfd=%d, inetat=%d\n", ip, sockfd, inetat);
- return str_info;
- }
- bzero((char*) &toAddr, sizeof(toAddr));
- toAddr.sin_family = AF_INET;
- toAddr.sin_addr.s_addr = inet_addr(ip);
- toAddr.sin_port = htons(udp_port);
-
- //构造netbios结构包
- struct NETBIOSNS nbns;
- nbns.tid = 0x0000;
- nbns.flags = 0x0000;
- nbns.questions = 0x0100;
- nbns.answerRRS = 0x0000;
- nbns.authorityRRS = 0x0000;
- nbns.additionalRRS = 0x0000;
- nbns.name[0] = 0x20;
- nbns.name[1] = 0x43;
- nbns.name[2] = 0x4b;
- int j = 0;
- for (j = 3; j < 34; j++) {
- nbns.name[j] = 0x41;
- }
- nbns.name[33] = 0x00;
- nbns.type = 0x2100;
- nbns.classe = 0x0100;
- memcpy(send_buff, &nbns, sizeof(nbns));
- int send_num = 0;
- send_num = sendto(sockfd, send_buff, sizeof(send_buff), 0,
- (struct sockaddr *) &toAddr, sizeof(toAddr));
- if (send_num != sizeof(send_buff)) {
- sprintf(str_info,
- "%s sendto() error sockfd=%d, send_num=%d, sizeof(send_buff)=%d\n",
- ip, sockfd, send_num, sizeof(send_buff));
- shutdown(sockfd, 2);
- return str_info;
- }
- int recv_num = recvfrom(sockfd, recv_buff, sizeof(recv_buff), 0,
- (struct sockaddr *) NULL, (socklen_t*) NULL);
- if (recv_num < 56) {
- sprintf(str_info, "%s recvfrom() error sockfd=%d, recv_num=%d\n", ip,
- sockfd, recv_num);
- shutdown(sockfd, 2);
- return str_info;
- }
- //这里要初始化。因为发现linux和模拟器都没问题,真机上该变量若不初始化,其值就不可预知
- unsigned short int NumberOfNames = 0;
- memcpy(&NumberOfNames, recv_buff + 56, 1);
- char str_name[1024] = { 0 };
- unsigned short int mac[6] = { 0 };
- int i = 0;
- for (i = 0; i < NumberOfNames; i++) {
- char NetbiosName[16];
- memcpy(NetbiosName, recv_buff + 57 + i * 18, 16);
- //依次读取netbios name
- if (i == 0) {
- sprintf(str_name, "%s", NetbiosName);
- }
- }
- sprintf(str_info, "%s|%s|", ip, str_name);
- for (i = 0; i < 6; i++) {
- memcpy(&mac[i], recv_buff + 57 + NumberOfNames * 18 + i, 1);
- sprintf(str_info, "%s%02X", str_info, mac[i]);
- if (i != 5) {
- sprintf(str_info, "%s-", str_info);
- }
- }
- return str_info;
- }
这里要注意一点,jstring Java_com_hao_cmake_MainActivity_cpuFromJNI方法中,com_hao_cmake是我们的包名,MainActivity是调用JNI的Activity名称,cpuFromJNI是对应方法的名字。
2.接着导入Android.mk文件
这个文件也是放在jni文件夹中
- LOCAL_PATH := $(call my-dir)
- include $(CLEAR_VARS)
-
- # 指定so库文件的名称
- LOCAL_MODULE := jni_mix
- # 指定需要编译的源文件列表
- LOCAL_SRC_FILES := find_name.cpp
- # 指定C++的编译标志
- LOCAL_CPPFLAGS += -fexceptions
- # 指定要加载的静态库
- #LOCAL_WHOLE_STATIC_LIBRARIES += android_support
- # 指定需要链接的库
- LOCAL_LDLIBS := -llog
-
- include $(BUILD_SHARED_LIBRARY)
- $(call import-module, android/support)
3.我们配置一下build.gradle文件
android -> defaultConfig 下添加
- externalNativeBuild{
- ndkBuild{
- abiFilters "arm64-v8a","armeabi-v7a"
- }
- }
android 下添加
- externalNativeBuild {
- ndkBuild {
- path file('src/main/jni/Android.mk')
- }
- }
- packagingOptions{
- pickFirst 'lib/arm64-v8a/libjni_mix.so'
- pickFirst 'lib/armeabi-v7a/libjni_mix.so'
- }
4.好了,此时可以编译一下项目了
5.此时我们可以找一下我们生成的so包了
在build → intermediates → ndkBuild → debug → obj → local下,我们可以找到我们生成的相关配置平台的so文件
6.将生成的so文件拷入src/main/jniLibs中
这个样子的

7.调用C语言方法的Activity如下
- public class MainActivity extends AppCompatActivity {
-
- public native String cpuFromJNI(String ip);
-
- static {
- System.loadLibrary("jni_mix");
- }
-
- @Override
- protected void onCreate(Bundle savedInstanceState) {
- super.onCreate(savedInstanceState);
- setContentView(R.layout.activity_main);
- String str = cpuFromJNI("192.168.0.163");
- Toast.makeText(this,str,Toast.LENGTH_SHORT).show();
- }
- }
这样我们就完成了用C语言类生成so包,并使用JNI进行调用的全流程。
注意:在使用JNI进行调用的时候,我们的环境一定要有NDK,这个我这里就不说了,大家如果没有搭建需要上网找找搭建一下。
总结
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