本文实例为大家分享了python3 pygame接小球游戏的具体代码,供大家参考,具体内容如下
操作方法:鼠标操作
截图:


直接放代码:
- # -*- coding:utf-8 -*-
- import sys,pygame,random #导入库
- from pygame.locals import *
-
- def print_text(font,x,y,text,color=(255,255,255)):
- imgText = font.render(text,True,color) # 创建字体,三个参数是文本.抗锯齿.颜色
- screen.blit(imgText,(x,y)) #built screen 创建文本窗口
-
- pygame.init() #init 初始化
-
- #窗口设置
- screen = pygame.display.set_mode((600,500))#screen-size 窗口大小设置
- pygame.display.set_caption('BallFall') #title 窗口标题
- font1 = pygame.font.Font(None,24) #font,size 字体类型(None为pygame默认字体).字体大小
- pygame.mouse.set_visible(False) #mouse-visible 光标可视
-
- #颜色设置
- white = 255,255,255 #rgb
- red = 220,50,50
- yellow = 230,230,50
- blue = 0,0,100
-
- #计数设置
- lives = 3 #初始生命
- score = 0 #初始分数
-
- #初始化设置
- game_over = True #游戏结束判断
- mouse_x = mouse_y = 0 #光标初始化
- pos_x = 300 #挡板位置初始化
- pos_y = 460
- bomb_x = random.randint(0,500) #小球位置随机初始化
- bomb_y = -50 #小球下落高度初始化
- vel_y = 0.3 #小球下落速度
-
- while True:
- for event in pygame.event.get(): #事件判断
- if event.type == QUIT:
- pygame.quit()
- sys.exit()
- elif event.type == MOUSEMOTION: #鼠标运动
- mouse_x,mouse_y = event.pos
- elif event.type == MOUSEBUTTONUP: #鼠标抬起
- if game_over:
- game_over = False
- lives = 3
- score = 0
-
- keys = pygame.key.get_pressed() #获取键盘
- if keys[K_ESCAPE]: #键盘右上角esc键
- pygame.quit()
- sys.exit()
-
- screen.fill(blue) #背景颜色
-
- if game_over:
- print_text(font1,100,200,'click to play')
- else: #判断小球运行轨迹
- bomb_y += vel_y
- if bomb_y > 500: #fallen
- bomb_x = random.randint(0,500) #小球随机出现
- bomb_y = -50
- lives -= 1
- if lives == 0:
- game_over = True
- elif bomb_y > pos_y:
- if bomb_x > pos_x and bomb_x < pos_x + 120:
- score += 1
- bomb_x = random.randint(0,500)
- bomb_y = -50
-
- pygame.draw.circle(screen,yellow,(bomb_x,int(bomb_y)),30,0) #绘制圆形 五个参数为屏幕.颜色.位置.实心半径.空心半径
-
- pos_x = mouse_x #挡板位置变化设置
- if pos_x < 0:
- pos_x = 0
- elif pos_x > 500:
- pos_x = 500
-
- pygame.draw.rect(screen,red,(pos_x,pos_y,120,40),0) #绘制矩形 参数跟圆形一样
-
- print_text(font1,0,0,'Lives:' + str(lives)) #文字显示
- print_text(font1,500,0,'Score:' + str(score))
-
- pygame.display.update() #更新
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持w3xue。