- #pragma once
-
- #include<stdio.h>
- #include<time.h>
- #include<stdlib.h>
-
- #define WID 9
- #define LON 9
- #define WIDS WID+2
- #define LONS LON+2
- #define RAN 5
-
- void board();
- //打印开始的面板
-
- void game();
- //游戏运行的起点
-
- void initialization(char mane[WIDS][LONS], char siz, int x, int y);
- //把数组内框初始化为siz
-
- void display(char mane[WIDS][LONS], int x, int y);
- //打印数组内框的字符
-
- void random(char mane[WIDS][LONS], int count);
- //在数组中随机赋予count个炸弹
-
- int look(char mane[WIDS][LONS], int x, int y);
- //计算mane数组x,y位置周围有多少炸弹
-
- void judge(char mane[WIDS][LONS], char show[WIDS][LONS],char include[WIDS][LONS]);
- //判断输入是否获得胜利
-
- void xunhuan(char mane[WIDS][LONS], char show[WIDS][LONS], char include[WIDS][LONS], int X, int Y);
- //判断周围没有雷,会向外继续推,直到出现雷
-
- void change(char show[WIDS][LONS], int x, int y, char siz);
- //改变数组show位置(x,y)为字符siz
-
- void jishu();
- //统计选择了几次的位置,包括类推的位置,实现一点出现一大片的功能
- #define _CRT_SECURE_NO_WARNINGS
-
- #include"game.h"
-
- static int a = 0;
-
-
- void board()
- {
- printf("****************************\n");
- printf("****************************\n");
- printf("********* 1.play **********\n");
- printf("********* 0.exit **********\n");
- printf("****************************\n");
- printf("****************************\n");
-
- }
-
- //数组初始化
- void initialization(char mane[WIDS][LONS], char siz, int x, int y)
- {
- int i = 0;
- for (i = 0; i <= x+1; i++)
- {
- int j = 0;
- for (j = 0; j <= y+1; j++)
- {
- mane[i][j] = siz;
- }
-
- }
- }
-
-
- //打印第一个面板
- void display(char mane[WIDS][LONS], int x,int y)
- {
- int i = 0;
- int j = 0;
- printf("-----------扫雷-----------\n");
- printf("0 | ");
-
- for (j = 1; j <= y; j++)
- {
- printf("%d ",j);
- }
- printf("\n");
- printf("- - -");
-
- for (j = 1; j <= y; j++)
- {
- printf(" -");
- }
-
-
- for (i = 1; i <= x; i++)
- {
- printf("\n");
- printf("%d | ",i);
- for (j = 1; j <= y; j++)
- {
- printf("%c ", mane[i][j]);
- }
-
- }
- printf("\n-----------扫雷-----------\n");
- }
-
-
-
- void random(char mane[WIDS][LONS],int count)
- {
- int x = 0;
- int y = 0;
- while (count)
- {
- x = rand() % WID + 1;
- y = rand() % LON + 1;
- if (mane[x][y] == '0')
- {
- mane[x][y] = '1';
- count--;
- }
-
- }
-
- }
-
- int look(char mane[WIDS][LONS],int x,int y)
- {
- return mane[x][y + 1] +
- mane[x][y - 1] +
- mane[x - 1][y + 1] +
- mane[x - 1][y - 1] +
- mane[x + 1][y + 1] +
- mane[x + 1][y - 1] +
- mane[x - 1][y] +
- mane[x + 1][y]-8*'0';
-
-
- }
-
- void jishu()
- {
- a++;
- }
-
- void xunhuan(char mane[WIDS][LONS], char show[WIDS][LONS], char include[WIDS][LONS],int X,int Y)
- {
- if (include[X][Y] != '1')
- {
- int count = 0;
- count = look(mane, X, Y);
- show[X][Y] = count + '0';
- include[X][Y] = '1';
- jishu();
- if (count == 0)
- {
-
- xunhuan(mane, show, include, X + 1, Y + 1);
- xunhuan(mane, show, include, X - 1, Y - 1);
- xunhuan(mane, show, include, X + 1, Y);
- xunhuan(mane, show, include, X - 1, Y);
- xunhuan(mane, show, include, X, Y + 1);
- xunhuan(mane, show, include, X, Y - 1);
- xunhuan(mane, show, include, X + 1, Y - 1);
- xunhuan(mane, show, include, X - 1, Y + 1);
- }
-
- }
-
- }
-
- void change(char show[WIDS][LONS], int x, int y,char siz)
- {
- show[x][y] = siz;
-
- }
-
- void judge(char mane[WIDS][LONS], char show[WIDS][LONS], char include[WIDS][LONS])
- {
- int X = 0;
- int Y = 0;
- display(show, WID, LON);
-
-
- do
- {
- int num = a;
-
- if (num == WID * LON - RAN)
- {
- printf("恭喜你获得胜利!\n\n");
- display(mane, WID, LON);
-
- break;
- }
-
-
- printf("想要标记地雷就输入0,想要选择就输入1):>");
- int choose = 0;
- scanf("%d", &choose);
- printf("\n");
-
- if (choose==1)
- {
- printf("输入0 0结束游戏\n");
-
- printf("请输入你选择的坐标:>");
-
- scanf("%d%d", &X, &Y);
-
- if (X == 0 && Y == 0)
- {
- printf("\n结束此次游戏\n\n");
- break;
- }
-
- if (X >= 1 && X <= 9 && Y >= 1 && Y <= 9)
- {
- if (mane[X][Y] == '1')
- {
- printf("\n你吃到炸弹啦,死翘翘了\n\n");
- display(mane, WID, LON);
- break;
- }
- else
- {
- xunhuan(mane, show, include, X, Y);
- display(show, WID, LON);
-
- //display(mane, WID, LON);
- }
- }
- else
- {
- printf("\n你输的超过范围啦,");
- }
- }
- else
- {
-
- printf("\n输入0 0结束游戏\n");
-
- printf("请输入你选择的坐标:>");
-
- scanf("%d%d", &X, &Y);
-
- if (X == 0 && Y == 0)
- {
- printf("\n结束此次游戏\n\n");
- break;
- }
- change(show,X,Y,'F');
- display(show, WID, LON);
-
- }
- } while (1);
-
-
- }
-
- void chu(char mane[WIDS][LONS], char siz,int x, int y)
- {
- int i = 0;
- for (i = 1; i <= x ; i++)
- {
- int j = 0;
- for (j = 1; j <= y ; j++)
- {
- mane[i][j] = siz;
- }
-
- }
-
- }
-
- void game()
- {
- char mane[WIDS][LONS];
- char show[WIDS][LONS];
- char include[WIDS][LONS];
-
- initialization(mane, '0', WID, LON);
- initialization(show, '*', WID, LON);
- initialization(include, '1', WID, LON);
-
- chu(include, '0', WID, LON);
-
- random(mane,RAN);
-
- //display(mane, WID, LON);
- //display(show, WID, LON);
-
- judge(mane,show,include);
- }